Second Wind
Landed tricks fill your Grit meter. With full Grit, when Rook is about to catch you, time slows and he lunges from one side. Swipe the other way within 2.5 seconds to slip free. It works once per run.
About the game
SMK Rush is a 3-lane arcade runner set across a golden-hour city. You play as Dash, a hooded rooftop courier, and sprint through three districts that repeat in order: the downtown towers, the Ironworks industrial yards and the brick rooftops of Old Town.
Obstacles are real rooftop objects: AC units, scaffolds, barriers, shipping containers and water towers. Coins come in arcs that follow your jump. Jump pads launch you into tricks, and Rook, the rooftop security guard, and his drone Hawkeye are always close behind. Stumble twice while they are near and you are busted.
Coins you bank unlock seven more characters, outfits, power-up upgrades and the premium SMK Jersey. Everything you buy is cosmetic or a power-up upgrade, bought with in-game coins only. There is no real money in the game.
Guide
| Action | Touch | Keyboard |
|---|---|---|
| Change lane | Swipe left / right | ← → or A D |
| Jump | Swipe up | ↑ W or Space |
| Roll / fast-fall | Swipe down | ↓ or S |
| Sky Grab (in the air) | Tap | E or F |
| Backflip (in the air) | Swipe up | ↑ |
| 360 Spin (in the air) | Swipe left / right | ← → |
| Pause | Pause button | Esc or P |
| Start | Play button | Enter |
| Trick | Points |
|---|---|
| Sky Grab | +100 |
| 360 Spin (also moves one lane) | +150 |
| Backflip (needs enough airtime) | +250 |
Features
Landed tricks fill your Grit meter. With full Grit, when Rook is about to catch you, time slows and he lunges from one side. Swipe the other way within 2.5 seconds to slip free. It works once per run.
A one-shot gust pad that only appears before a gap between buildings. It throws you about 44 metres with long airtime, and every trick you land during the flight scores double.
Each day, three rooftop landmarks are on the route: a water tower, neon sign, crane, dish, pigeon coop or clock tower. Land a trick beside one to stamp it. Stamp all three for +500 coins, once a day.
Sky Grabs, 360 Spins and Backflips off jump pads or any big jump. Chain them for a combo multiplier from x2 up to x5. Land mid-trick and you stumble.
Eight original characters, each with a basic fit and tiered outfit upgrades. The shop also sells five-level upgrades for every power-up. Everything is bought with coins earned in runs.
The rooftop security guard and his drone chase you in at the start of every run, then drop back. They close in when you stumble, and clean running shakes them off.
Roster
| Character | Role | Rarity | Price |
|---|---|---|---|
| Dash | The starter | Common | Free |
| Pip | Skater kid | Common | 400 coins |
| Retro Ray | Tracksuit runner | Common | 650 coins |
| Spray | Street artist | Rare | 900 coins |
| BOLT-7 | Robot courier | Rare | 1,250 coins |
| Kage | Cyber ninja | Epic | 1,600 coins |
| Tank | Parkour bruiser | Epic | 2,000 coins |
| Rex | Kaiju kid | Legendary | 3,500 coins |
SMK Premium
The same SMK Esports jersey the team wears, in the game. Any character can put it on for 6,000 coins. It is the most expensive item in the shop and it is cosmetic only.
Gallery
Scroll sideways. Select an image to enlarge it.
Watch
Yes. It is free to play in any modern browser. There are no real-money purchases; everything in the shop is bought with coins you earn in runs.
Yes. It is built for phones first and supports portrait and landscape. On desktop, use the arrow keys or WASD. If it runs slowly, lower Graphics quality in Settings.
Coins, unlocks and stats are saved in your browser's local storage on this device. Clearing your browser data, or playing on another device or browser, starts a fresh save. We do not have accounts or servers that store your progress.
SMK Rush may show a small number of ads to keep it free. They never appear during active play: only an optional "watch an ad" revive or coin bonus that you choose, and an occasional break between runs, which you can turn off in Settings. See our Privacy Policy for how ads use cookies.
SMK Rush was made for SMK Esports, the Sharp Minded Killers fighting game community team. The 3D city, outfits and audio are made in code. Character base bodies and animations are by Quaternius (CC0), and rendering uses three.js (MIT).